Instead of paying travel costs and/or a bribe, interstellar travel is facilitated with jumpgates, forming a network where only the closest systems can be reached from a jumpgate's location. However, unlike the previous game, travel between systems becomes more restricted. In exchange, the trading system has become more sophisticated in that there are many, many more items to buy and sell, and that certain items and ships can be found only in certain stations. Additionally, some planets may not have space stations to visit. The number of Systems and Planets has gone down to 34 and 135, respectively. A bribe may be issued when travelling to either a Terran- or Vossk-occupied station or planet. Stations and planets may be occupied by one of the following:ĭepending on the reputation Keith earns through the player's actions, he will be considered hostile to either the Terrans or the Vossk. This results in exactly 100 systems and a mix of exactly 500 stations and planets to freely travel to. Each quadrant contains 25 systems, conveniently arranged in a 5x5 rectangular grid, with each containing a mix of planets and space stations that add up to no more than five. If you don't like the weapon he is selling, go to 'Game Options' and 'Load Game'. Load the game where you're at the second station and repeat again until you can buy the weapon of your choice.The galaxy, a counterclockwise-rotating spiral galaxy, is divided into four quadrants, the "northwestern" Terdan Quadrant, the "northeastern" Baltone Quadrant, the "southwestern" Solecci Quadrant, and the "southeastern" Vilessk Quadrant. Dock at the third and jumpgate or use the Khador Drive to dock at Kaamo. However, since the system resets as you dock and leave the third station, save your game when you're at the second station. If you would like to buy say, 4 "Raccoons," from Jakk, here is a little tip. Normally, you would dock at your third station then head to Kaamo to talk to Jakk, and if you don't like the weapon he's selling, you go through the process again. It is true that Jakk's choice of item sold resets after the player docks 3 different stations. Hints to buying particular weapons from Jakk: After every 3 station visits Jakk should change his item, unless the game's engine puts back the same item Jakk was selling earlier. However, one does not simply stop by a nearby station and fly back to Kaamo to change the item being offered. The item he will offer will change from time to time, so it is suggested to check back in the Kaamo space lounge often. Jakk sells only one of these items at a time, but otherwise has an infinite stock. If the player has purchased the Kaamo Club VIP card ($0.99 US), all of these prices are halved and are in the middle of their price ranges. Spectral Filter Omega (946,500$, plasma filter). ![]() ![]() Dark Matter Laser (1,015,000$, pulsed laser).While Umnar offers rare, exclusive ships, Jakk offers special weapons and equipment: He and his relative Umnar Zoboon deal in goods exclusive to them, instead of providing ship upgrades like the other merchants in the space lounge. Among the traders that set up shop in the Kaamo Club is the Bobolian Jakk Zoboon.
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